Endwalker, the recent expansion forFinal Fantasy 14, was well-received by players and critics alike. Some, however, found it odd that the expansion took a hard shift towards sci-fi content. During the main plot, for example, the characters learn that their planet’s moon is an interstellar colony, and they reach the final zone by aiding in the construction of a starship. This was a surprise for players who expected a sword-and-sorcery fantasy experience.

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In actuality, this content shouldn’t have come as much of a surprise. Sci-fi content in an otherwise fantasy world has been a common aspect of theFinal Fantasyseries from the very beginning. Here are several moments when the series incorporated sci-fi elements.

10Final Fantasy 15: The Niflheim Empire

Final Fantasy 15is thestory of four friends on a road trip, and the setting is appropriately modern-day: they drive a convertible between gas stations. That doesn’t qualify as sci-fi on its own, but the game’s antagonists, the appropriately-named Empire, have something a little stronger than combustion engines.

Their presence in-game is marked by the appearance of Empire airships, massive technological fortresses that hang ominously in the air, more like spaceships than aircraft. Their assault crafts harass the player throughout the game, with some complaining that they appear too frequently.

The Nilfgard Empire attacks in Final Fantasy 15. A soldier in high-tech gear strides forward as the landscape burns behind him. Main character Noctis hides behind some debris.

9Final Fantasy 14: Alexander

Long before the spaceships ofEndwalker,Final Fantasy 14was already indulging in some sci-fi aspects. The primal Alexander,introduced in theHeavenswardexpansion, has a very different feel from the knights and dragons of the rest of the expansion’s storyline. It takes the form of a supercomputer, designed to facilitate time travel.

During its focal raid, players are forced to compute themselves, with some of its boss encounters requiring them to make basic calculations or risk wiping the raid. These mechanics are fondly remembered to this day, mainly due to how many players continue to get them wrong.

Alexander emerges from the lake in Final Fantasy 14.

8Final Fantasy 14: The Allagan Empire

Long before the supercomputer Alexander,Final Fantasy 14had even more sci-fi influencein the form of the Allagan Empire. They were capable of some of the most dramatic feats of technology in the setting, most notably the construction of the artificial moon Dalamud to imprison the elder primal, Bahamut.

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Allagan architecture ranges from ornate and imperial to jagged and crystalline, but the floating fortress of Azys La in particular looks especially like a technological fortress, complete with force fields and an onboard computer system.

7Final Fantasy 13: Cocoon

The conflict in this game stems from the hate and distrust between Gran Pulse, a terrestrial world, and Cocoon, an artificial one. The game opens on the space station-like Cocoon, filled with warmechs and laser gun shootouts, with a rebel force fighting against an overwhelming establishment force.

It’s pureStar Warsand is the most sci-fi the series uses in one game. Furthermore, its sequels13-2and13-3dive even deeper into the sci-fi aspects introduced in13, especially when it comes to time travel.

The Aetherite at Azys Lla from Final Fantasy 14.

6Final Fantasy 8: Love In Zero-G

The world ofFinal Fantasy 8is fairly sci-fi by default compared to its predecessor,Final Fantasy 7. Much of the game is centered around the Gardens, mercenary academies that hover over the land like high-tech battleships. But one sci-fi scene stands apart from the rest: Rinoa, in a full spacesuit, drifting helplessly in empty space as her life support runs out.

Protagonist Squall, in a suit of his own, makes a daring zero-gravity rescue, and the two return to safety. For many players, this scene represents the climax of the game, and it’s a uniquely sci-fi scenario.

The interior of Cocoon from Final Fantasy 13. The air is green, and rails stretch here and there while a mechanical spire rises in the center.

5Final Fantasy 7: JENOVA

The setting ofFinal Fantasy 7is greatly inspired by present-day technology as opposed to science fiction. Its signature city, Midgar, with its rattling subway trains and dingy slums, bears a strong resemblance to cities of today. Of course, its fictional creators, Shinra Corporation, do use a fair amount of sci-fi technology as well, and the most blatant isJenova, an extraterrestrial life-form.

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The presence alone of an alien qualifies as sci-fi, but Shinra’s use of her biological material also fits the bill. Their genetic manipulation, against a background of high technology, causes many of the major in-game conflicts and represents an ever-present threat, even while the party is carrying swords through an open field.

4Final Fantasy 6: Magitek Armor

Magitek, on its own, is not explicitly sci-fi. On a certain level, it’s steampunk, or just modern electricity in a slightly different form. In the introduction ofFinal Fantasy 6, however, the three sets of armor marching across a snowy field bring to mind a scene onStar Wars' ice planet Hothmore than anything. Perhaps the image is more than a coincidence, considering that two of the suits are piloted by soldiers named Biggs and Wedge, after Luke’s fellow pilots fromStar Wars: A New Hope.

3Final Fantasy 5: Omega

Final Fantasy 5uses a standard fantasy setting, but it still carries a touch of sci-fi in the form of Omega. This quadruped war machine is one of the game’s two optional superbosses. Its origin and purpose aren’t specified in-game, but it’s packed with rocket punches and laser cannons.

Since then, it has appeared in manyFinal Fantasygamesas a recurring boss battle. Notably, inFinal Fantasy 14, it is given an appropriate sci-fi backstory as a machine from a distant world that battled against dragons, and players are even able to catch a glimpse of its homeworld inEndwalker.

A close-up of Rinoa’s face as she drifts through space in Final Fantasy 8.

2Final Fantasy 4: From The Moon

The moon colony inEndwalkerisn’t even the first time this specific sci-fi aspect is used in the series. In fact, the zone and its caretakers, the Lopporits,are a direct reference toFinal Fantasy 4. In that game, the moon - a second moon orbiting the Earth - was a ship carrying a lost people from beyond Mars to a potential place of resettlement.

These people, the Lunarians, decide the fate of those who live on Earth, setting up conflicts that drive the events of the game. The Lunarians' use of a moon as a colony ship matches its intended use inFinal Fantasy 14- and the Lopporits are there as well, called Hummingway inFinal Fantasy 4.

Jenova in her tube at Shinra HQ in Final Fantasy 7.

1Final Fantasy: The Flying Fortress

The very firstFinal Fantasy, despite being the story of warriors and mages battling monsters, still contained a major sci-fi-themed area called the Flying Fortress. One of the game’s four main dungeons, the Fortress is an ancient, yet technologically advanced structure similar to the Allagan buildings fromFinal Fantasy 14. Its original depiction on the NES was steel and metallic, an unambiguous sci-fi structure. Later releases portrayed the fortress more like a traditional, if unusual, castle, but both include the Warmech: a rare monster in the form of an advanced combat machine, deadlier even than the dungeon’s actual boss.

The upcomingStranger of Paradise: Final Fantasy Origin, a re-imagining of the originalFinal Fantasy, includes the most detailed look at the Flying Fortress to date, and it’s even more techno there than in its original depiction.

The opening sequence of Final Fantasy 6, featuring three suits of magitek armor marching across a tundra.

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The Omega battle from Final Fantasy 5. It is using Rocket Punch on Bartz. Lenna is collapsed on the ground.

Cecil stands in front of a door on the moon in Final Fantasy 4.

The battle against Warmech from the original Final Fantasy. A party of four stands against it in a metallic area.