Summary
Bethesdais a game studio that mainly focuses on bringing players a fully open world to explore. Whether that world is set in the far reaches of space or in a fictional fantasy kingdom, the open worlds are always fun to explore with plenty of fun NPCs and creatures to interact with.
However, this dedication to creating a fully immersive open world hasn’t stopped fans from noticing thatBethesdahas a knack for including some terrifying creatures in their games. This is even true for some of their more linear games, likeDoom. It may not be intentional, butBethesdagames are home to some of the scariest creatures in video games.

When exploring the darkest dungeons inElder Scrolls 4: Oblivion, players will sometimes find themselves surprised to hear the sounds of pained groaning in some obscure corners of the map. This noise is normally a signal that one or more zombies are readying for an attack. The zombies in this game are slow-movinggruesome mounds of flesh.Although they are slow, their unpredictable movements can cause the player a fright if they are caught unaware.
A single zombie inOblivionmay not be much of a threat to combatants. However, if more than one of these creatures can force a player into a corner, the protagonist may not find their way out of the situation.

Fallout 3wasBethesda’sfirst try at developing a 3D RPG in thepost-apocalyptic wasteland. While the nuclear war was detrimental to society, the bugs on the planet did not fare much better. Many became overgrown pests with a hunger for human blood.
The worst of these creatures has to be the bloodbug. These mutated mosquitos often hunt in packs and can startle the player with a swift sting if they aren’t paying attention. Mosquitos aren’t pleasant in real life, so the giant ones inFallout 3really get under the skin of some fans.

7Thornmantis
Starfield
Exploring a planet for the first time inStarfieldis a joy. However, many players were in for a surprise when they first landed on Verne 2.The barren Moonis fun to jump around with its low gravity, but spending too much time on this rock will reveal that the place isn’t as uninhabited as players initially believed.
The Thornmantis is a predatory creature that appears to be nothing but a giant praying mantis. Despite their large size, these aliens can come out of nowhere in such a desolate area. They aren’t hard to take out, but it isn’t nice knowing that these bugs are out there lurking on Verne 2.

DOOM 3features a torrent of never-ending hellspawn. In fact, if players stopped shooting for a second and looked at the horrific creatures they were battling, it would force them to put their controllers down for good.
Every demon in theDOOMfranchiseis supposed to evoke fear, but the Maledicts are by far the best at this job. A flying, bat-like entity with a skull for a face is the stuff of true nightmares. These monsters take pleasure in swooping in from above to give players a hard time.

The centaurs inFallout: New Vegascan have a variety of appearances. In essence, these creatures are formed from a variety of human bodies merged together into one sentient being. That means they are often a single torso and head that drag themselves across the wasteland on a random number of limbs.
These creatures aren’t just hideous because of their flailing limbs. The centaurs can also vary in size. As such, a player can easily encounter one of these manic monstrosities that is twice their size. If players didn’t like these beasts on a normal day, they certainly wouldn’t appreciate a giant one dragging itself toward them at random.

The Mirelurks in theFalloutuniverse aren’t pleasant at the best of times. The giant mutated crabs only have their pincers to work with, so they will continuously lunge at the player and show off some grotesque mandibles. However, dealing with these creatures gets so much worse for players who choose to liberate The Castle for the Minutemen.
This part of the map is full of Mirelurks and their giant queen. This beast is far more terrifying than the regular Mirelurk and much stronger. Any player with a fear of sea life shouldskip this part of the gameand give The Brotherhood of Steel a visit instead.

3Maggotmaw
Starfieldboasts an impressive one-thousand individual planets to explore in its base game. However, themost fearsome creaturein all one hundred of these available star systems is most certainly the Maggotmaw.
As its name suggests, the Maggotmaw is a white alien with a large maw that is suited to eating players whole. These beasts also have bulbous eyes and a wicked grin that make them all the more menacing as they slither out of the dark. Players heading to Charybdis 3 had better watch their backs.

2Radscorpions
Fallout 4
The only thing more unpleasant than facing a series of giant insects in the wasteland is not knowing where they will come from. The rad scorpion is unfortunately so terrifying due to its ability to bury itself and pop out of the ground at random.
These scuttling enemies are mostly found within the glowing sea but can be encountered anywhere on the map. This means that many players will find themselves on edge as they explore the wasteland as there is no telling when a Radscorpion will jump out and attack.

AnyElder Scrollsfan with arachnophobia will agree that there was no need forBethesdato include the giant spiders inSkyrim. These eight-legged pests are found all over the map, and can really cause players problems with their propensity for jumping in a gamer’s face.
It isn’t just arachnophobes who take issue with the spiders inSkyrim. Giant spiders have been a prominent enemy in fantasy games for a long time, after all. However, spiders have never looked quite this angry before, and have never moved so quickly. Even when the beasts have been slain, their legs can twitch to give the illusion that they are prepared for another attack.