The Spider Ball is a Morph Ball upgrade inMetroid Prime Remasteredthat allows players to cling to Spider Ball Tracks. These tracks are used to reach various collectibles as well as new areas, and indeed fans will encounter several as they work their way to the next power-up. This walkthrough is here to provide a route to that power-up, and it will help players that are lost after getting the Spider Ball inMetroid Prime Remastered.

Metroid Prime Remastered: After Spider Ball Walkthrough

Upon obtaining in the Spider Ball,Metroid Prime Remasteredplayersshould survey theQuarantine Cavein order to find an elevated door that they have not yet used. This door can be reached by using the Spider Ball Tracks that line the walls of this arena, and it leads to theSouth Quarantine Tunnel. TheMagmoor Caves Southelevator is on the other side of that hallway, and fans should ride it down into the fiery biome.

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After arriving in Magmoor Cave South, players should utilize theSave Stationbehind the elevator before passing throughTransport Tunnel Con their way to theMagmoor Workstation. Here, fans will find some FlyingSpace Piratesas well three gates with colored lights and an inactive machine. Players should scan this machine, use the Thermal Visor to reveal conduits next to the gates, and fire the Wave Beam at each of them.

This action will send power to the machine and remove the lava flowing from the gate with blue light. Players should then assume Morph Ball form, roll under the room’s grate, and enter the area that is beyond the blue-light gate. There is a terminal in this location, and scanning it will make it possible to roll into the area that is beyond the green-light gate. Again,Metroidfanswill find a terminal in this area, which they should scan to gain access to the area that is beyond the purple-light gate. AnEnergy Tankis held there.

metroid prime remastered where after spider ball

Players should now climb the stones to the right of the purple-light gate to reach a door that leads to theSouth Core Tunnel. Here, fans should wait for the Puddle Spore that is in the lava to open and then shoot at its center to turn the creature into a temporary platform that can be used to cross. Fans should use this same method to navigate through theGeothermal Coreand reach theNorth Core Tunnel.

There are some large Stalactites hanging from the ceiling of theNorth Core Tunnel, and player should fire Missiles at their bases to turn them into platforms.Metroid Prime Remastered’s Samus Aranwill also use Stalactites to work around theTwin Fires, and fans should look for a Spider Ball Track on their left when they finally reach theTwin Fires Tunnel. This track can be used to reach theTallon Overworld Westelevator, which players should ride.

metroid prime remastered where after spider ball

Players should now set their sights on theMain Plazain theChozo Ruins. This room can be reached by navigating through the Root Cave, heading down and to the left at Tallon Canyon, and riding the Chozo Ruins West elevator, and fans should look for a half-pipe near its center. There isMissile Expansionabove the right side of this ramp, which can be reached with the help ofMetroid Prime Remastered’s Boost Ballability.

Once that collectible has been claimed, players should enter theRuined Fountain, get on top of the fountain, and assume Morph Ball form to reach the ceiling. There is a Spider Ball Track on this portion of the ceiling, which fans can attach to and ride to reach anotherMissile Expansion.

metroid prime remastered where after spider ball

Fans should then head to theWatery Hall, which can be reached by passing through the Arboretum and Gathering Hall, and return to the elevated alcove where they obtainedMetroid Prime Remastered’s Charge Beam. There is a small circle on the right side of this alcove’s wall, which players can destroy with a Morph Ball Bomb to reveal a Morph Ball tunnel. TheDynamois on the other side of this tunnel, and it is home totwo Missile Expansions, one of which is accessed by shooting a Missile at a structural weakness and the other is found at the end of a Spider Ball Track.

Players can now return to theGathering Hall, stop by theSave Station, and use the nearby platforms to reach the door to theEast Atrium. Fans that scan the wall above this door will find that there is a structural weakness in it, and they can use the red lights that flank the doorway to reach an adjacent platform. Fans must then simply use aMorph Ball Bomb inMetroid Prime Remasteredto collect yet anotherMissile Expansion.

metroid prime remastered where after spider ball

At this point, players should pass through the East Atrium and Energy Core to reach theFurnace. There is a Spider Ball Track here, which fans should use to access a Morph Ball section that requires quick movement across a series of disappearing blocks. Players will then find themselves in a larger section of the Furnace, and they should turn left, scan theChozo Lorethat is on the wall ahead, and use the Morph Ball tunnel that is under it to reachCrossway Access West.

After passing through this hallway and reaching theCrossway, players should use the half-pipe to reach the left side of the room. There arethreeChozo Loreentries to scan in this position, and there is also a Cordite statue on the adjacent wall. This wall statue should be hit with aSuper Missile inMetroid Prime Remastered, and the rune that is revealed should be scanned to cause a Spider Ball Track to materialize.

metroid prime remastered where after spider ball

Fans ofMetroidgamesshould now use the half-pipe to reach this Spider Ball Track, ride it to its end, and then place a Morph Ball Bomb in the slot that is encountered. This process must then be repeated with a second Spider Ball Track that appears on the other side of the room in order to activate a special Morph Ball lift that can be ridden to aMissile Expansion.

Players are now free to use the door near the Cordite statue that they destroyed previously to enter theHall of Elders. There is a Morph Ball tunnel just ahead and to the left, which fans should use to reach a Missile Refill station. Players should then jump down into the Hall of Elders and beat theChozo Ghost inMetroid Prime Remasteredthat appears.

metroid prime remastered where after spider ball

With this enemy dispatched, players should look behind the statue and scan theChozo Lorethat is on the wall. Fans should then jump into the statue’s hands and useMorph Ball inMetroid Prime Remasteredto get tossed toward a Spider Ball Track. This track leads to a Morph Ball slot, and players should place a Morph Ball Bomb inside to cause three colored Morph Ball slots to appear in another part of the room.

To reach these slots, fans should jump up to the area with the Missile Refill station and continue to ascend. Players should then hit the purple slot withMetroid Prime Remastered’s Wave Beamand place a Morph Ball Bomb inside the slot that appears to open a new path. This path can be accessed by once again assuming Morph Ball form and getting tossed by the statue, and players should make sure to scan the terminal that they encounter in order to deactivate a shield.

metroid prime remastered where after spider ball

Players should now make their way to theReflecting Pool, jump into the water, and place Morph Ball Bomb on the grate from which a wire is emerging. This action will cause the pool to drain, and fans ofaction video gamescan then use Boost Ball in the half-pipe to reach the upper level of the room. There is aSave Stationthrough a door on one side of this level, and theIce Beamis in theAntechamberon the other side.

metroid prime remastered where after spider ball

metroid prime remastered where after spider ball

metroid prime remastered where after spider ball