With the release of Patch 6.3 inFinal Fantasy 14, the post-Endwalker MSQ continues. In addition, the second alliance raid in the Myths of the Realm series has finally been released. In this set of raids, players uncover the mysteries behind the pantheon of deitiesknown as the Twelve.

This new alliance raid, Euphrosyne, drops item level 620 gear along with a special coin that can be used to purchase item level 630 augmented gear. Like with previous alliance raids, there are a lot of mechanics going off at any given time that players will need to watch out for. This guide will give players an idea of what to expect as they load into Euphrosyne.

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How to Unlock Euphrosyne

to get into this new alliance raid,Final Fantasy 14players will first need to have completed theprevious alliance raidin the Myths of the Realm series, Aglaia In order to start the quests that unlock these raids, players will first have to complete the entire 6.0 MSQ for Endwalker along with some progression through 6.1 MSQ. After beating Aglaia and completing the post-raid quests, players will need to speak to Deryk outside of Mor Dhona to start the quests that unlock Euphrosyne.

Currently, players can only obtain one piece of gear per week in Euphrosyne. If players win the roll on a piece of gear, they can’t roll again until the next week. Regardless, it is still possible to roll on cosmetics that drop at the end of the alliance raid.

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First Boss - Nophica

Upon loading into Euphrosyne, players will immediately begin with a boss fight against Nophica. Just like with any boss in an alliance raid, Nophica has a lot of abilities and mechanics that players will need to be prepared to deal with. The mechanics and how to deal with them are as follows.

Nophica will repeat this series of abilities until players defeat her. Aside from that, players will also need to stack when a player gets marked with the stack indicator. Once Nophica has been defeated, roll on the loot and move on. Several packs of adds stand between players and the next boss, but they aren’t too difficult to burn down.

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Second Boss - Althyk and Nymeia

While at first it seems like players will only fight against Althyk, Nymeia shows up before the fight starts and players have to fightboth gods at once. Players should ensure to tank bosses away from each other to avoid having the bosses buff each other. Both bosses must be beaten within the time limit, or players will die instantly. Nymeia’s primary mechanic is Spinner’s Wheel. There are three different cards that Nymeia can draw with each having its own effect.

In addition to Nymeia’s abilities,Final Fantasy 14players will need to be prepared to deal with Althyk and his abilities, which are as follows.

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All boss abilities will repeat until players manage to defeat both bosses. Once both Nymeia and Althyk have been defeated, roll on loot and use the portal to go to the next area. Just like before, players will have to deal with some groups of adds before they can fight the next boss.

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Third Boss - Halone

Aside from a change of scenery, Halone proves to bea difficult boss fight. Players will have to pay close attention to her attacks to avoid getting killed. Halone throws a lot of attcks at players, and here is what to watch out for.

Excluding Glacial Spears, Halone will repeat these mechanics until she is defeated. From there, roll on loot and proceed on to the final boss of this alliance raid.

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Fourth Boss - Menphina

While not as brutal as Halone, Menphina has plenty of tricks up her sleeve. The main mechanics and abilities of the last boss of Euphrosyne are as follows.

From here, mechanics will repeat. If players are able to stayon top of these mechanics, they will successfully beat Menphina and complete Euphrosyne.

Final Fantasy 14is available now on PlayStation 5, PlayStation 4, Mac, Steam, and PC.