WhenDevil May Cry 5got released, newcomer V easily became an enigmatic figure throughout the story. Beseeching Dante’s assistance in stopping a new demonic invasion, V himself revealed he isn’t without a host of powers of his own. Surprisingly absent in usualDevil May Cryprotagonists, the thin V isn’t much of a hardline fighter. Rather, he relies on spells and his demonic companions to do the combat for him.
RELATED:Strange Things You Didn’t Know About Bayonetta’s Hair
For newcomers to theDevil May Cryfranchise, this laid-back approach to combat can become quite new to the heavy-action series. However, V’s mechanics inDevil May Cry 5prove he can dish out just as much damage and combos as series staples Dante and Nero. However, just how can players fully master V’s combat, considering how different it is compared to the two demon hunters?
8Distance Is Key In Combat
Whereas both Dante and Nero rely on closing in on enemies to juggle them with long-ranged weapons or eliminate them with melee,V’s fighting style relies heavily on distance. Players need to understand that mastering V means getting familiar with three crucial aspects of his combat strategy:
7Familiars Work Best With Specific Functions
Thanks to his demon summoning capabilities, V has three constant Familiars in combat. Griffon takes the form of a bird, Shadow takes the form of a quadruped, while Nightmare takes the form of a giant beast. While each Familiar isa force to reckon with in combat, they each specialize in particular playstyles that can help V maximize his presence on the battlefield:
6Familiars Affect Overall Movement
Compared to Nero and Dantein their respective games, V’s movement abilities do get affected by the presence of his Familiars. This can drastically affect the flow of battle and may have to force players to rethink their approach to their V as he couldn’t be as fast-paced as they expect him to become compared to the likes of the other protagonists. Here are movement conditions to take into consideration:
RELATED:Devil May Cry 5: Tips To Master Nero
5Dodge For Both V And The Familiars
While V’s Familiars can simply return to him for another round of summoning, helping them stay up in the middle of combat can make things more comfortable for V. As such, while it’s extremely ideal for V to dodge in order to avoid incoming damage, it can also help to train dodging with the Familiars.
Remember that certain movements will return Familiars to V’s side, such as double jumping to resummon Griffin and side-stepping to resummon Shadow. These aren’t just createdfor the sake of inconvenience and flashiness. Once players see that an opponent can strike his Familiars, they can do any of these moves to get them back on his side. After all, that attack would interrupt his Familiar’s combo anyway, so may as well ensure they don’t get in hit in the process.

4Speed Is Key To Survival
Given how V is dependent on his companions to facilitate much of his combat, it’s evident that V isn’t as tough and durablecompared to Danteand Nero. As such, players who want to master V’s combat would want to ensure he’s adequately equipped with the right set of Abilities first. Here are some must-haves for V, regardless of playstyle:
3Crowd Control Efficiently With Summon Placements
While each Familiarhas a particular specialization, using them in a particular order can definitely keep V safe in combat despite lacking general participation over them. At its core, a key method of securing kills over a huge number of enemies would be to pull off certain summons in a particular order:
RELATED:Pro Tips For Hitman 2 You Need To Know
2Focus On A Single Target To Maximize Damage
Whereas bothNero and Dante are advised to keep AOE combos rolling outto eliminate any chance of counter-attackers, V’s best combo tip is to focus on a single enemy as often as possible. Whenever he summons his Familiars, it’s best to have Griffin focus fire on an enemy, Shadow to quickly obliterate their health, and for V to finish them off.
The main advantage of V compared to Dante and Nero is that V has the means to attack simultaneously, allowing him to secure combo points faster and eliminate foes quicker. With the right distance and setup, V wouldn’t have to worry about surrounding enemies as he’ll be targeting them as soon as they come close.

1Combo Finishers With Lock On
While it’s recommended todeal with one demon at a timeonce V gets them weak enough, it’s also a recommended practice for players to attempt to combo their finishers as often as possible. They can do this by switching up their lock-ons as soon as a demon is weak or prone to death, dealing with another demon until they’re weak enough.
Once V secures a crowd of demons that he can one-hit kill, he can start using his finishers consecutively so he secures as many combos as possible. This also appears cool in terms of visuals, as V becomes an executioner of sorts - something Nero and Dante don’t always get to pull off in intense combat.

Devil May Cry 5is currently available on PC, PS4, PS5, Xbox One, Xbox Series X/S, and Amazon Luna.
MORE:Devil May Cry: Things Only Fans Who Watched The Anime Know




