Massachusetts-based independent developer Demiurge Studios may not ring a bell for many. While it has contributed to influential titles such asMedal of Honor: Airborne,BioShock, andMass Effect, the studio rarely releases proprietary works. Now a subsidiary of Saber Interactive, best known at the momentfor the Bruce Campbell-ledEvil Dead: The Game, Demiurge Studios seems to be gearing up for something big as indicated by a new job listing.

As per the developer’s website, Demiurge Studios is currently looking full-time Combat Designer with a particular forte for FPSPvP gameplay. Of course, any solid details pertaining to the project have been withheld, though the listing does mention that the game will be developed in the Unreal Engine. While the developer does have a history of collaborating with larger studios on majorFPStitles, very little of Demiurge Studios’ portfolio suggests an expertise in PvP-driven multiplayer.

Painkiller Game

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The studio gained notoriety in the mid-2000s thanks to its assistance with the Ubisoft seriesBrothers in Armsand the EA franchisesMedal of HonorandMass Effect. Beyond that, it has contributed to the development of FPS titles like the originalBorderlandsand thecritically underwhelming 2012 shooterAliens: Colonial Marines. It’s an eclectic background that could contribute to an innovative new FPS experience in the near future, but, with so many questions unanswered, it’s hard to know what fans should expect. Interested parties can check out the job listingHERE.

Saber Interactive, on the other hand, has quite a history with multiplayer-focused first and third-person shooters. Cutting its teeth on cult classic seventh-gen shooters such asTimeShiftandInversion, it went on to play a part in Microsoft’sHalo: The Master Chief Collectionas well as the recent reincarnations of theCrysisfranchise. Most recently mentioned alongsidethe forthcomingPainkillercomeback, there’s no denying Saber Interactive’s repertoire within the FPS multiplayer genre.

Furthermore,Painkillermay actually prove to be an important name in this instance. The franchise has lain dormant since 2012, and, given the increased interest in the old-school FPS style as evidenced by titles likeULTRAKILL,DUSK, and the recentDOOMgames, it seems like a great time forPainkillerto make a comeback. Plus, Saber Interactive helped with the development of Id Software’sfree-to-play multiplayer titleQuake Champions, so a similarly-styled sequel toPainkillerlikely wouldn’t be out of the question. Time will tell what Demiurge and Saber Interactive have planned, but, at the moment, it certainly seems like something on which FPS fans ought to keep an eye.