Summary
Tom Clancy’s name has had an extensive library of games to be released while under the Ubisoft brand. Being one of the leading developers of tactical shooters,Ubisoft has dozens of gamesthat continue the Clancy name and theGhost Reconfranchise. A 2019 release from Ubisoft under theTom Clancyname isTom Clancy’s Ghost Recon Breakpoint. The game came out with a moderate level of success and has continued to be supported since its initial release.
One of the high points ofGhost Recongamesis the vast armory available to players, providing a wide variety of playstyles. The assault rifle class of weaponry is especially popular for its versatility.Ghost Recon Breakpointhas numerous high-performance assault rifles, and these are the best in the game.

Updated on June 18, 2025 by Rhenn Taguiam:With no concrete news as to when the next Ghost Recon title will come out, fans can only wait with bated breath for any announcement that the next installment of the hit series will release in 2025. However, players who can’t wait for the next Ghost Recon title might want to get back to Ghost Recon Breakpoint for some heavy-hitting action. And for those who want to get into the fight guns blazing, perhaps the Assault Rifle is the best primary weapon of choice for their Ghosts. Among the recommended Assault Rifles in the title are decent mid-to-long-range assets, an AR that can technically be converted into a DMR, and a weapon close to a machine gun.
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The4-ACappears in theRainbow Six Siegecollaboration event withBreakpoint, where Operator Ash is seen using it. Whereas the 4-AC seems like standard-issue Unidad weaponry with a messy rate of fire, theBreakpoint4-AC is a high-performance assault rifle. Its default 25 Damage per shot makes the weapon especially deadly with its decent range and accuracy. Coupled with the fact that it has superb handling, any player can use the 4-AC with barely any problems at all.
When upgraded, players are advised to equip the 4-AC with a 100-round magazine and any modifications to boost its overall performance. However, players need to take note that it cannot use the grenade launcher attachment - a limiting element for players who want a more complete arsenal.

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TheSilver Stake Tacticalcan only be retrieved inBreakpointafter playersdefeat Cole D. Walker, the game’s final boss. It comes with MBUS PRO Sights, a Supperssor Cover Silencer, an Angled Fore Grip, a 3x Magnifier, a Precision Bipod, and an UBR GEN2 Collapsible Stock, giving players a decent battle rifle that excels in mid-to-long-range gunfights.
However, players need to consider its slower rate of fire and restriction to 3-round burst and semi-auto modes, both things that can lessen its overall usability in high-intensity firefights. Despite possessing buffs such as increased overall power with a low technique gauge, the Silver Stake Tactical still can’t match the usual firing rate of other Assault Rifles of its caliber.

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When one equips theARX200for the first time, they might realize that they’re wielding the close equivalent of a light machine gun. Its specs are decent, and its high range means it can take down opponents across most combat scenarios. Players can obtain this weapon from Maria’s Shop as a blueprint, with a base cost of 15,000 Skell Credits.
While the ARX200 does possess decent damage and range, its difficulty to control in full-auto makes it a less-than-ideal AR in high-stakes gunfights. However, its firing rate and handling do give the ARX200 decent potential as a DMR with the right components.

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Considered one of the game’s most iconic weapons, the516is known for its excellent maneuverability and handling. Such is its position as a decent weaponthat Nomad is seen using the 516in the game’s demo video. While it does possess a lackluster range, the 516 compensates by allowing the player to enjoy skirmishes with a little wiggle room to maximize cover and other environmental components. Its strengths make it excellent for stealth-based plays, especially with its firepower at close range.
However, the 516 does suffer from rather low damage, which makes it a weapon that players should avoid using in direct firefights. Not only that, the 516 makes its problems evident when used at a distance, as it won’t be able to hit enemies as consistently.

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InGhost Recon Breakpoint, guerrilla warfare is the focus of making it off of the island alive. Players can take advantage of a number of strategic tactics to unbalance and topple enemies and conquer the treacherous environment of Auroa.
TheAK47is a weapon with a long history inGhost Reconand the shooter game genre as a whole. A solid and dependable assault rifle that has enough control and a strong rate of fire, the AK47 is a trusty companion at min to close range.
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TheMK17is a staple for some players with its assault and shorty variants able to perform in a number of different situations with reasonable performance. Having a weapon that feels fun to use and can adequately take on enemies goes a long way inGhost Recon Breakpoint.
The base stats of the MK17 give it a bit of a leg up on damage while having a lower rate of fire, which, of course, can be modified with attachments.
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TheImbel A2isa strong assault riflein its class that can more than perform above average in medium and at-range encounters. Players with a mobile and frontline playstyle can make great use of the A2 once unlocked. While the A2 is somewhat lacking in damage, it makes up for it in Fire Rate; this makes the A2 a versatile weapon along with its variations.
With the right loadout, the A2 can fit almost any type of play style, from being the support to a long-ranged rifle build or the first pick of an up-close and stealth build.
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TheHK416is a properly well-rounded weapon inGhost Recon Breakpoint.Players will first acquire the 416 at the initial crash site in the Eagles Down mission. The 416 can serve as a dependable short to mid-range weapon, especially with the proper modifications equipped.
Starting out, the 416 deals twenty-six damage per round and has a fire rate of 700rpm. Having a base reload of just over three seconds, the starter magazine for the 416 holds thirty rounds but can be easily upgraded.
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TheAUGtakes the spot on the list for its ease of use and complimentary playstyle. With a light frame, the Aug does well in silenced situations for players who enjoy keeping their kills a secret. The AUG is a bullpup assault rifle with a wide variety of modifications to tweak its capabilities.
Starting off, the AUG deals thirty damage per round and has a starting fire rate of 680rpm with a unique trigger system and a thirty-round magazine. That said, for players who prefer more hole-puncher-type weapons, the AUG may leave a bit to be desired.
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When it comes down to reliability, very few weapons match that of theTAVOR. Being an assault rifle of Israeli design, the TAVOR excels in mid-range combat and has a host of different trigger types. The compact frame of the TAVOR aids in the recoil of the weapon and reload speed while not sacrificing too much damage.
The TAVOR starts with base twenty damage per shot and has a 650rpm fire rate. While it may not be the best solution for more heavily armored targets, it is a great friend to have in a firefight, thanks to its tight gunplay.