Summary
Baldur’s Gate 3uses the same rules asDungeons & Dragonswith each class suited to its own unique playstyle and abilities. Picking a poor Feat when the rare opportunity to learn one can be a grave mistake, especially when playing a class like Warlock, which might not be able to rely on brute strength to see them through.
A Warlock will typically employ more strategy and long-term thinking to stretch thoseprecious spell slots to their extreme. The right Feat can embolden this playstyle and make for anextremely fun Warlock experienceinBaldur’s Gate 3. For those curious, here are thebest Warlock featsto consider when leveling up.

Updated January 6th, 2025, by Kristy Ambrose: Warlocks are one of the easiest classes to play in Baldur’s Gate 3, thanks to their overpowered signature spell,Eldritch Blast. Warlocks are Charisma-based, making them excellent at dialogue and an ideal party Face. It also makes them ideal for multiclass builds with other powerful classes like Paladins and Sorcerers. Feats are the cherry on top which players can choose to round out their builds and make the perfect Warlock.
12Ritual Caster
More Utility Options
Ritual Spells are some of the most useful spells inBaldur’s Gate 3. Not because they do a lot of damage (they don’t) but because they offer a whole bunch of unique utility options and access to gameplay mechanics like talking to the dead that’s not available without them.
At least one member of a party should always have access to a few key Ritual Spells like Speak with Animal and Speak with Dead, and theRitual Casterperk is an easy way to make it happen. Warlocks are excellent candidates for this as, since they’re a Charisma-based class, they can easily serve as face characters in any situation.

11Moderately Armored
Toughen Up
By default, Warlocks will be proficient with light armor and will receive their Dexterity modifier as a bonus to their Armor Class. Whilst Warlocks are somewhat squishy characters, just like other spellcasters such as Sorcerers or Wizards, they might benefit from being in the heat of battle a little more.
Warlocks cannot rely on their spells as much as other classes, with only2 or 3 spell slots typically available. This makesModerately Armoreda great option for Warlocks, as it grants proficiency with both medium armor and shields, allowing them to get a nice little boost to their Armor Class.

Additionally, this feat increases Strength or Dexterity by one, which can provide even more Armor Class bonuses. This is a very slick Feat that will provide a pretty great benefit that pays off throughout the course of one’s playthrough.
10Magic Initiate: Sorcerer
Also Uses Charisma
There are several classes that also use Charisma as their spellcasting modifier, and for those working towards a spellcasting build, aSorcereris the best choice to combine with a Warlock. Acid Splash, Fire Bolt, and Burning Hands are just a few examples of the extra spells that become available, and Warlocks could always use a few extra slots.
The Sorcerer has innate spellcasting abilities that aren’t related to Intelligence, like the Wizard, or Wisdom, like the Cleric or Druid, similar to the Warlock’s adherence to a patron.Magic Initiateis a Feat that allows a character some multiclass-related abilities without the price or changes required for an official multiclass character, making it interesting for those thinking about a multiclass character based on a Warlock.

9Durable
Get The Most Out Of Short Rests
Warlocks have a unique way of using their spell slots that sets them apart from other spellcasters. Sorcerers, Druids, Wizards, and Clerics get their spells replenished on a long rest. A Warlock, however, will regain expended spell slots after every short rest, meaning that they can dish out up to 9fifth-level spellsper every long rest, which can be especially useful.
This is where theDurablefeat really shines, increasing Constitution by +1, which often means additional hitpoints across the lifespan of a character and allows them to fully regain all of their hit points after each Short Rest. This is a fantastic feat for a Warlock, as it ensures they’ll be fully rested and ready for battle after every Short Rest, which will give them some much-needed longevity in combat.

8Ability Score Improvement
Improve Crucial Skills
Getting that 20 in Charisma is absolutely critical when playing as a Warlock. The coveted +5 modifier will be an important factor in attack rolls, ability checks, saving throws, and spell save DC. Unlike in the tabletop game, players can only give any individual core stat a maximum score of 17 in the character creator, which guarantees the need to throw a little investment into those core skills.
TheAbility Score Improvementfeat allows players to increase one of their ability scores by two or two scores by one. It’s typically best to throw two extra points into Charisma, especially in the early game, as it will ensure those Eldritch Blasts are hitting their mark much more frequently. Furthermore, when it comes time to dish out spells likeBanishmentorHold Monster, creatures are going to have a much harder time saving against a higher spell save DC.

7Dual Wielder
Double The Item Buffs
There’s no shortage of powerful magic items available inBaldur’s Gate 3, and it can often leave players a little spoiled for choice. This is where theDual Wielderfeat comes in, as it allows players to take advantage of the magical properties of two weapons at once, which is a significant upgrade and offers increased flexibility during combat.
There are many staffs that allow the wielder to cast one spell per long rest, and allowing a Warlock to enter battle wielding two of these items can provide a pretty nifty buff. Warlocks will only get 3 spell slots at a time inBaldur’s Gate 3, meaning that they have to be much more selective and play a little more reserved with their magic.

This feat grants a Warlock the ability to cast an additional two leveled spells in combat if magic-infused items are being wielded, which represents a 50% increase for most of a Warlock’s career. The Dual Wielder feat also grants Warlocks a neat +1 bonus to their Armor Class if they are wielding a melee weapon in each hand, which is definitely not too shabby!
6Resilient
Maintain Concentration In The Heat Of Battle
TheResilientfeat is a great option that combines very well with other feats like War Caster and paves the way for an unstoppable Warlock who is nigh-on immune to breaking their concentration. This feat allows the player toselect one core skilland increase that ability score by one. It also grants proficiency in saving throws of that skill.
The optimal choice when playing as a Warlock would be Resilient: Constitution, with the +1 bonus potentially allowing for a greater health pool and a nice addition of a player’s proficiency bonus to Constitution and Concentration saving throws. This is essential to ensure that a Warlock’s limited spell slots aren’t going to waste and that their concentration can stand up to the harshest of punishments.

5Mage Slayer
Come Out On Top Against Other Spellcasters
Warlockswork great as a hybrid class, as they will be useful both in physical combat and spellcasters. TheMage Slayerfeat is a great way to ensure they can handle tricky enemies, especially those who might outclass a Warlock in terms of spellcasting ability. This feat grants Advantage on any saving throw against a magical effect if the caster is within melee range of the Warlock and allows the Warlock to attack them as a reaction.
This provides a great way to quickly cut off a spellcaster’s power and stand up to their damage. Any enemy that is hit by the reaction attack will receive Disadvantage on their concentration saving throws, which is a great way to force enemies to burn through resources quickly, leaving them as easy targets.

4Actor
Become Better At Dialogue Checks
Warlocks rely on their Charisma for everything. It’s the stat that governs all of their spellcasting, and what players should aim to increase first whenever possible. One of the ways to do that is through the Actor feat.
When taken,Actorincreases Charisma by 1 and gives the character expertise in Deception and Performance checks, which is excellent for dialogue and out-of-combat dice rolls. The only caveat is that players cannot use Actor to push their Charisma over 20.

3Spell Sniper
Improve Eldritch Blast
Spell Sniperis a great feat that adds additional cantrips for Warlocks to make use of, but the extra cantrip is just one small part of what makes this feat such a great option for Warlocks. This feat also reduces the threshold required to land a critical hit when making an attack roll.
Typically, a natural 20 is a critical hit, which represents just a 5% chance to deal double dice with a successful crit. With Spell Sniper, any attack roll that is 19 or 20 will become a critical hit, effectively doubling the chance to land them.
This is no small feat, and this effect can stack with other items or ability buffs that reduce the critical hit threshold. That makes this a must-have feat by the time Warlocks are dishing out3 rays of Eldritch Blaston each turn.